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Messages - LoganH17

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1
Ask a Question / Re: Tracking an actor from one scene to the next
« on: July 09, 2012, 10:15:16 am »
Ok, we will be working on it today. I'll post what we get done shortly, just to know if we are headed in the right direction or not.

We were discussing when the user clicks on the object and drags it around to wherever they want, when it is released and the done button is pressed to go to the next scene, saving the coordinates and using the create actor tab to those x y coordinates. If you get what I'm trying to say.

Again thanks for the insight.


2
Ask a Question / Re: Tracking an actor from one scene to the next
« on: July 09, 2012, 09:47:28 am »
Hey Kajitii and others,

Sorry of the late reply.....I did speak with my mentor about the question at hand. My mentor is unfamiliar with the stencyl application, as I am. We reviewed and worked on it but, we have still not figured it out. I showed him what you said and we both understand what you talking about but, we are not sure how to put it to paper. On the plus side, we talked about how this was going to be a more lengthy process.

Would the ...Create actor type at (x: y:) at front in next scene tab..... be of any help in what we are trying to do?


3
Ask a Question / Re: Tracking an actor from one scene to the next
« on: July 03, 2012, 11:37:05 am »
Hey guys,

Thank you for your responses!...at this point there is no way to change the game that I have been given, I was assigned it from the beginning. I understand where both of you are coming from. It is hard to try to learn and attempt this at the same time. I'm just want a good project. I am stressed to the max about this right now. Also, My mentor has no experience with stencyl, so that is a difficult subject in its self. I have been working on this project for 4 weeks now and I'm nervous that it is too much, I have 3 total weeks left so I'm down to the wire. More practice is really what I need. I am going to continue to research and hopefully figure this out. I have been looking over the things both of you have told me me to do. Again thank you for your responses. I really appreciate the insight and knowledge.

Respectfully,

Logan

4
Ask a Question / Re: Tracking an actor from one scene to the next
« on: July 02, 2012, 05:35:47 pm »
Hey Froz,

First off, thank you for your response!....I have looked a stencylpedia and watched some tutorials. I have only had about 4 weeks experience with stencyl. I am just a beginner, and I reviewed and tried to understand what to do. This is a school project and I have only 3 weeks left before it is presented. I just tried to do what it was that Katjitii was saying. To be honest I'm stuck at this point an overwhelmed. The code attached is just a prototype behavior, I haven't attached it to a scene or anything. I wanted to make sure that it was in the right direction or that it was totally in the wrong direction. Again thank you for your response. Look forward to hearing from you.

Respectfully,

LoganH17

5
Ask a Question / Re: Tracking an actor from one scene to the next
« on: July 02, 2012, 12:29:44 pm »
Hey Kajitii and friends,
 
I have made the list for the objects coordinates. Here is what I have done so far. Is this the way it should look. Or am I missing something. Attached is the code. Look forward to your response!

Respectfully,

Logan

6
Ask a Question / Making a game for a School Project
« on: July 02, 2012, 11:28:36 am »
Hey guys, I am in the process of making a "Hidden Objects Game" for a school project. I have a total of 4 scenes. An intro scene which is really basic, the next scene involves the user to be able to place the objects anywhere on the screen, This is where I'm having difficulty, when the user proceeds to the next scene, wherever the objects they placed on scene 2 are, I want them to transfer to scene 3...I have talked about this on the forums and I have got somewhat the idea, just not sure how to do this....When this is done on Scene 3, I want the user to click on the objects to unhide/delete them. Here is where I have another problem, I need to use a scene behavior to delete the actors(objects) from the screen. It is interfering with my dragging code on scene 2. If anyone has an Idea on my 2 problems I would really appreciate it! I only have 3 weeks left and I'm getting stressed out.


Attached is what I have so far on how to track the locations of the objects from scene 2 to scene 3. I have created a list for each x and y of 9 total objects. If I am missing something, or it is wrong, please respond! Need Guidance.


Thanks

LoganH17

7
Ask a Question / Behavior Help!!! Please!
« on: July 01, 2012, 07:34:25 pm »
I am having trouble with scene and actor behaviors. I have mentioned this question on the forum before......Ok, I have 4 total scenes in the game I'm creating. I need to let the user delete certain actors during a scene. If I use the delete behavior as an actor behavior it interferes with my dragging code. Is there a way to make a scene behavior to delete the actors? If so how would I do this.

Thanks

LoganH17

8
Ask a Question / Help with a behavior.
« on: June 29, 2012, 09:40:08 am »
I'm trying to allow the user to kill/delete actors during a scene. I want to know how to write a Scene Behavior instead of an Actor Behavior to allow this. I wrote an Actor Behavior and it is interfering with dragging in a previous scene. Anyone know how to do this as a scene behavior or is this possible?

Logan

9
Ask a Question / Re: Tracking an actor from one scene to the next
« on: June 26, 2012, 10:20:02 am »
Thank you...Ok I have made the game attribute Hidden Objects Coordinates...(I set index 0 to x of self) and (I have set index 1 to y of self)...is this right?...then do I create a new behavior?..I am assuming yes but I want to make sure....after that....I don't know what blocks to use for design mode....created? updated?

10
Ask a Question / Re: Tracking an actor from one scene to the next
« on: June 26, 2012, 09:25:22 am »
Ok I have looked over this and tried to do it and I have no clue what I'm doing. I'm learning as fast as I can but I'm stuck on how this works. I don't know how to do this in design mode. Thank you for your help though!...hopefully I will figure it out soon because it is due next week for my mentor to review. Sorry I'm full of questions I just want to have a good project that works correctly lol.

Respectfully,

Logan

11
Ask a Question / Re: Tracking an actor from one scene to the next
« on: June 26, 2012, 08:56:50 am »
I will but, first I have another question. Ok suppose I have a total of four scenes one intro, then the actual placing of the objects, then the finding of the objects, and finally the end scene....when I make the attribute do I attach it to scenes 2 and 3. Or all scenes?

Respectfully,

Logan

12
Ask a Question / Re: Tracking an actor from one scene to the next
« on: June 25, 2012, 02:02:05 pm »
Wow!.....this is great....thank you for you help. I really appreciate it. I am going to do some looking over lists again. If I have any problems I will definitely let you know. Again thank you both for your responses.

Respectfully,

Logan

13
Ask a Question / Re: Tracking an actor from one scene to the next
« on: June 25, 2012, 11:47:11 am »
Ok what I am doing is making a hidden objects game. I need the user to place the objects wherever they want. At the bottom of the screen I have a done button. When pressed it will go to the next scene. I want the objects that the user placed on the previous screen to appear in the same location. Right now I have looked at lists and I have no clue what to do or how to use it in design mode. This game is a project that is due in 4 weeks and this is my last step pretty much. Thanks for the response!

Logan

14
Ask a Question / Tracking an actor from one scene to the next
« on: June 25, 2012, 09:22:53 am »
I need to know how to place an actor in one scene then go to the next scene and have that actor be in the same location. I have looked at stencylpedia and discussed it with other users on the forum. They were telling me to use list. To use the the coordinates x as 0 and y as 1. I'm still confused on how to do this. I'm don't know how to do this in design mode. Any other suggestions?

Logan

15
Ask a Question / Re: Click on object to unhide it.
« on: June 22, 2012, 12:55:00 pm »
Ok I have looked and read about how to use lists, I'm still not sure how to use the design mode to program this. I am in a stuck position at this point.

Respectfully,

Logan

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