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Messages - sjhowie

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I'm experiencing this same error but when switching animations on an actor.  I've tried changing "Cannot Move" and enabling physics but still receiving this error. 

Anyone else seen this?


Old Questions (from 1.x/2.x) / Re: Crashing Game
« on: July 25, 2012, 05:05:36 am »
Thanks for the reply

I made a small modification to remove the current animation block and it works, but I still get the Object not connected to target Error.  Should I be concerned about that?

Old Questions (from 1.x/2.x) / Re: Crashing Game
« on: July 24, 2012, 09:42:53 pm »
Wanted to know if there was a fix to the "Object not connected to target. ERROR!"

I'm getting this as well.  I'm attaching logs and sample.  I have an actor that on touch it changes animation.  It works on the first touch but I get this error.  On the second touch I make a call to "Current animation for Self" and it crashes.  Seems to work fine in flash but not the iOS simulator.

Ask a Question / Re: Change Actor behavior from lst
« on: June 13, 2012, 10:07:18 pm »
Thanks for the quick reply and I'll look into that but I realized I was being and idiot and can just drag over the "get item # from list" into the actor section of the enable/disable behavior. This gets what I want.

Thanks again!

Ask a Question / Change Actor behavior from lst
« on: June 13, 2012, 09:05:25 pm »
I have a list of actors that I want to be able to loop through and enable/disable a behavior for one or some.  I can't use the enable/disable behavior block because I can only choose last created actor or an actor attribute.  I can't set an actor attribute to an item in the list because of the same issue. 

Any help would be much appreciated.

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