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Messages - sjhowie

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I'm experiencing this same error but when switching animations on an actor.  I've tried changing "Cannot Move" and enabling physics but still receiving this error. 

Anyone else seen this?

Thanks

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Old Questions (from 1.x/2.x) / Re: Crashing Game
« on: July 25, 2012, 05:05:36 am »
Thanks for the reply

I made a small modification to remove the current animation block and it works, but I still get the Object not connected to target Error.  Should I be concerned about that?

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Old Questions (from 1.x/2.x) / Re: Crashing Game
« on: July 24, 2012, 09:42:53 pm »
Wanted to know if there was a fix to the "Object not connected to target. ERROR!"

I'm getting this as well.  I'm attaching logs and sample.  I have an actor that on touch it changes animation.  It works on the first touch but I get this error.  On the second touch I make a call to "Current animation for Self" and it crashes.  Seems to work fine in flash but not the iOS simulator.


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Ask a Question / Re: Change Actor behavior from lst
« on: June 13, 2012, 10:07:18 pm »
Thanks for the quick reply and I'll look into that but I realized I was being and idiot and can just drag over the "get item # from list" into the actor section of the enable/disable behavior. This gets what I want.

Thanks again!

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Ask a Question / Change Actor behavior from lst
« on: June 13, 2012, 09:05:25 pm »
I have a list of actors that I want to be able to loop through and enable/disable a behavior for one or some.  I can't use the enable/disable behavior block because I can only choose last created actor or an actor attribute.  I can't set an actor attribute to an item in the list because of the same issue. 

Any help would be much appreciated.

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