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Messages - iggyvolz

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1
Ask a Question / Re: Is there any way to define variables on runtime?
« on: October 30, 2013, 01:39:21 pm »
Ah.  I didn't know that.  So you could just put the value in an "on created" block.

2
Ask a Question / Re: Is there any way to define variables on runtime?
« on: October 29, 2013, 07:14:03 pm »
If you're talking about 3.0, then I have no clue.  But in 2.2, unless you can add them in with scripts, the only two types that can be added in the "Default Value" section are number and text.

3
Ask a Question / Re: Converting .wav to .mp3 without a delay
« on: October 29, 2013, 06:10:33 pm »
You can always crop out the blank space in Audacity.

4
Ask a Question / Re: Is there any way to define variables on runtime?
« on: October 29, 2013, 06:09:37 pm »
Yes. A list can hold anything, even more lists.

No, in Stencyl lists can only hold text or numbers.

5
News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: October 26, 2013, 05:52:54 pm »
1.1 is out? It's not announced yet on the blog, and based on my watch of the Github account, I don't think they're ready yet.

They fixed the iOS playback issue but we can't proceed until streamed sounds are back in.

They have a beta out here, maybe that's what he's referring to.

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Does the game have to be made entirely in Stencyl?  I'm starting to put together a multiplayer game and that would require the use of PHP.  Would I just have to disable the multiplayer features for the Stencyl Jam?

That's fine to do and would be fairly impressive if pulled off in the timeframe.
I'm not saying that I'll have multiplayer features for certain but I'll try my best!

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Does the game have to be made entirely in Stencyl?  I'm starting to put together a multiplayer game and that would require the use of PHP.  Would I just have to disable the multiplayer features for the Stencyl Jam?

8
Resolved Questions / Re: How to disable keypress when game is paused?
« on: August 15, 2013, 11:01:05 am »
What you might want to do is to make a different key to exit.  For example, the escape key to pause, then enter to exit or escape to cancel.  That way, if someone presses escape twice it won't quit.
If you really want to keep the escape key, then you will want to set "escape timeout" and "escape enabled" to true when Escape is pressed the first time, then put a "do after x seconds" to set "escape timeout" to false.  If Escape is pressed when "escape timeout" is true, then it will ignore the press (use the Cancel block).  If it is false, then check if "escape enabled" is true, if so quit, if not, set "escape timeout" and "escape enabled" to true.

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News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: August 05, 2013, 01:42:31 pm »
You could do it on any platform using the game->web->Visit (url) and then do... or game->web->Post (data) to (url) and then do... blocks.  It wouldn't be hard to do it through your own server, you would just have to know a little bit of PHP and mySQL.

10
I actually think the graphics work with the simplistic theme of the game.  I give it 4/5.  Keep making games!

11
News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: June 08, 2013, 08:15:55 am »
Does anyone know if this will be coming out this summer?  I'm developing a game with Stencyl to come out in a month and I want to know if we can support HTML5.

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News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: April 26, 2013, 07:08:47 pm »
Will this be coming out before or after July?  I have a game coming out then with Stencyl free and I don't know whether to say "Flash only" or "Flash and HTML5".

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News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: March 14, 2013, 01:55:30 pm »
The key word in that phrase is currently, and yes you can upgrade to 3.0 for free when it is released.
Sometimes companies say "currently" but they really mean "it's not going to happen".

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News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: March 14, 2013, 01:09:11 pm »
On the front page, it says "Looking for Stencyl 3.0? Stencyl 3.0 is currently only available to paid customers through a closed beta program."  It sounds like you are no longer planning to release it free.  I have a budget of $0 for my project and I have already promised the features in Stencyl 3.0.  Is it still coming out for free?

15
Archives / Re: roar io
« on: February 25, 2013, 06:34:15 pm »
I completely forgot all about making the behavior.  I'll work on it this week.

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