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Teaching with Stencyl / My experiences teaching Stencyl
« on: June 16, 2014, 06:16:37 pm »
At the end of last school year me and my science teacher applied for a grant for macs to make apps with stencyl. We got $5000 and bought 4 macs and are planning on buying stencyl and apple licenses to publish apps.
So for a little less that the last quarter of the school year I taught stencyl at an "app club" at my school. Overall I had a very good experience with it. When we first announced the club, many people (over 20) showed up for the informational meeting. Though less people showed up later in the year, we still had some good turnouts. We also had the principal and the superintendent of the district show up to meetings. People who were there for a few weeks picked up on Stencyl in less than 1.5 hours (30 minutes after school every monday). We had about 6 regulars and 2 people who made music. Usually there were a couple other people who would show up.
Stencyl was the perfect tool for us to use because it let us develop on the windows machines we had a bunch of and also publish to iOS with the macs. We never ended up making an app but we did make a simple game that we used flash to make. I wasn't glad about how little time we had but next year we will have at least 30 meetings and should be able to get a lot more done. I know I got at least a couple people really interested in the tool and I hope they might see this post. It was a pleasure working with Stencyl and all the students.
So for a little less that the last quarter of the school year I taught stencyl at an "app club" at my school. Overall I had a very good experience with it. When we first announced the club, many people (over 20) showed up for the informational meeting. Though less people showed up later in the year, we still had some good turnouts. We also had the principal and the superintendent of the district show up to meetings. People who were there for a few weeks picked up on Stencyl in less than 1.5 hours (30 minutes after school every monday). We had about 6 regulars and 2 people who made music. Usually there were a couple other people who would show up.
Stencyl was the perfect tool for us to use because it let us develop on the windows machines we had a bunch of and also publish to iOS with the macs. We never ended up making an app but we did make a simple game that we used flash to make. I wasn't glad about how little time we had but next year we will have at least 30 meetings and should be able to get a lot more done. I know I got at least a couple people really interested in the tool and I hope they might see this post. It was a pleasure working with Stencyl and all the students.