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Messages - Pomchee2

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1
Ask a Question / Re: How to check if player is dead
« on: December 26, 2012, 11:16:42 am »
Thanks, it seems to work. In response to your last statement, if it was a "When updating" block then surely for every frame it would go through the whole process again so the spawn rate and speed of the enemies would rapidly increase. But with the "When created" block it creates the scene once and only runs through it once so it is never running more than once. I tried it with a "When updating" block and all it did was wait the 5 second countdown then spawn huge amounts of enemies because it was increasing the spawn rate every frame. Thanks for your help though.

2
Chit-Chat / Re: Introduce Yourself!
« on: December 26, 2012, 08:21:33 am »
Hey Stencyl community. I just started getting into games and I saw the power in Stencyl and decided to check it out. I struggle for game ideas but at the moment I'm making a small little game in which you dodge obstacles for as long as you can. I haven't really got far at the moment but I will get it done. If anyone would like to work with me or help me along with Stencyl so I could be at least an amateur then I would greatly appreciate it. Also, Goku is my hero. Just Saiyan ;) Bye Stencyl community.

3
Ask a Question / Re: How to check if player is dead
« on: December 26, 2012, 07:49:08 am »
Hmm, it didn't seem to work. I'll post a screenshot of the behaviour.

4
Ask a Question / How to check if player is dead
« on: December 26, 2012, 06:08:02 am »
Hey, I'm new to Stencyl and I'm making my first real game. However, I've encountered a small problem. I am making a game in which you have to dodge obstacles that gradually move and spawn faster and faster at you. If you hit an obstacle then you restart and go to the menu but when you go back to the menu and click play again then the speed and spawn rate stay the same. I want to check in my spawning behaviour if the player is dead so it can set the speed and spawn rate game attributes back to 0 but I can't quite figure out how to check if the player is dead. I'm presuming this is very simple but my knowledge in Stencyl is very limited and I can't quite figure it out. If someone could please tell me how to check if the player is dead it would be of great use to me.

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