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Messages - thor6577

Pages: 1 2 3 ... 13
1
Ask a Question / Re: Which behavior is the number?
« on: February 04, 2012, 08:16:28 am »
Can you post the error so we can figure it out?

2
Ask a Question / Re: S.O.P.A law and Free flash game industry
« on: January 23, 2012, 04:22:11 pm »
I hope PIPA doesn't pass   :-\

3
Ask a Question / Re: I'm a Total Noob
« on: January 16, 2012, 04:26:53 pm »
I don't think so but if you want to make an animation for an actor what I use is Graphics Gale Free Edition. It's free and pretty easy to use. Hope this helps! :D

4
Ask a Question / Re: Nooby Question
« on: November 22, 2011, 09:09:59 pm »
Thanks :P

5
Ask a Question / Re: Nooby Question
« on: November 22, 2011, 08:48:39 pm »
The add "textfield" one.

6
Ask a Question / Nooby Question
« on: November 22, 2011, 06:16:27 pm »
Sry i made this behavior before for scoring before and now i completely forgot how i made the block.  :-[ Can anyone tell me? ty beforehand

7
Ask a Question / Re: Animation will not change with Behavior
« on: November 20, 2011, 03:19:26 pm »
Download Animation  Manager I think that will solve it.

8
Resolved Questions / Re: Create actor in region
« on: November 10, 2011, 07:13:47 pm »
That basically looks like it will do what you're trying to do. You may want to change the Y value, though. Otherwise the actor may spawn near the bottom of the screen. Also, every once in a while, an actor may spawn on the very right edge of the screen and be mostly off-screen. You could subtract the width of the actor you're spawning from the screen width to prevent that.
Ooh thanks man it worked. BTW what i was trying to do is make a rain like effect TY guys ill post the rain actor on the forge soon!

9
Resolved Questions / {SOLVED}Create actor in region
« on: November 10, 2011, 06:53:42 pm »
Ok hey guys Im making a game where you have to dodge some items falling from the sky, but i can't figure out how to make a behavior that creates the falling actor in a region. Here is what i have so far.
___EDIT___
Don't pay attention to the random block over always block. Accidently left it .  :o

10
Ask a Question / Re: Enemy respawn?
« on: October 16, 2011, 03:35:00 pm »
Any suggestions?   
Guys???

11
Ask a Question / Re: Enemy respawn?
« on: October 15, 2011, 08:35:49 am »
I did and it still didnt work D:

12
Ask a Question / Re: Enemy respawn?
« on: October 10, 2011, 04:34:06 pm »
Ok guys last question.Im trying to make a behavior that makes you die when you hit mambo but when i tested it , i still lived tell me of this is right or what changes i need to make.

13
Ask a Question / Re: Enemy respawn?
« on: October 10, 2011, 03:07:00 pm »
Hey thanks the sensor thing worked!!

14
Ask a Question / Re: Enemy respawn?
« on: October 10, 2011, 02:32:27 pm »
Hmmm thats wierd I replayed the level and it worked fine. Oooh BTW how do i get the mambo actor to go through the tiles. I changed the collision for the tiles and mambo and he still stands on top of the tile.

15
Ask a Question / Re: Enemy respawn?
« on: October 08, 2011, 08:19:49 am »
Ok i did that and i worked, but it doesn't repeat so i used the repeat block and put the {create actor} thing in there and when the screen loaded, the mambos were already there. I want them to fall from the sky gradually.

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