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Ask a Question / Re: [PLEASE HELP!] Different Projectiles for Catapult
« on: January 30, 2013, 06:44:57 pm »
You could do as I suggested above and create different animations and change the animation depending on 1st 2nd or 3rd etc.
When you detect a collision you can inspect which animation is set and change the outcome depending on that result.
Example
if using animation 1 do collision type 1
if using animation 2 do collision type 2 where you break into 3 parts etc
hope that helps
When you detect a collision you can inspect which animation is set and change the outcome depending on that result.
Example
if using animation 1 do collision type 1
if using animation 2 do collision type 2 where you break into 3 parts etc
hope that helps