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Messages - Zoyberk

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Ask a Question / Re: Convert to Mobile Game is Greyed Out?
« on: September 08, 2012, 09:37:04 am »
I believe you have to buy stencyl first.


Resolved Questions / Re: Scene behavior error
« on: August 24, 2012, 12:13:55 pm »
Not sure how, but i fixed it =) Solved.

Resolved Questions / [Solved] Scene behavior error
« on: August 23, 2012, 01:11:02 am »
Hi, could anyone help me with error in my behavior.
It selects 3 actors, calculates Centroid and moves camera to it.

When i start the game fps drops to under 5....

Ask a Question / Re: Die when hitting objects in motion?
« on: July 24, 2012, 02:49:23 pm »
Maybe try something like this(attachment). Its a scene behavior, 1st actor is stone, 2nd actor is player.

*I did not test it since its getting very late... Hope it works (I, too, am a beginner  :)), if it won't I can look into it sometime tomorrow.

Archives / Re: Developers Log?
« on: July 24, 2012, 02:32:50 pm »
I believe there is no such a thing, maybe you could use game/behavior description for this.
Check out, I use it for exactly the same thing.

That is possible when using "Add Polygon". "Add Box" or "Add Circle" can only set by entering coordinates.

*I hope I didn't misunderstood questions  :)

Ask a Question / Re: Move camera when near edge
« on: July 16, 2012, 01:12:19 pm »
Thanks, but that would only mean my camera would move in wrong direction, my problem is it doesn't work at all. So i guess I made serious mistake when constructing my behavior. And I'm hoping for any hints  :)

Ask a Question / Move camera when near edge
« on: July 15, 2012, 03:23:52 am »
I want to to make camera behavior where camera would move if mouse is near the edge of screen.
(Right when it is near right border of screen...)

can anyone tell me what is wrong with my behavior, or suggest me better way of doing it?


Resolved Questions / Repeat code x times and wait y time inbetween
« on: March 23, 2012, 11:25:11 pm »
Thanks =)


(Please look attachment)

I want to make behavior where (random) actor would spawn every n second for x times,
and I'm having problems with do after x seconds block.
I tried all different combinations but results are only freeze (behavior in attachment freezes) or no effect.

I would appreciate any help/hint/solution on how to fix my behavior.


Increasing the angular mass did the trick. Thanks a lot  :D

I have actor named Car.
Car is supposed to be heavy. Material is metal.
When it weights 2kg game laggs like hell.
If i set weight up to 125kg car falls trough line of tiles (Blobs Mixed Grass Tileset from Forge)
in weird manner.

So any ideas why? / what am i doing wrong?

EDIT: setting material to default wont change anything.

awesome, thanks =)


Is there a way to make two actor attract each other in magnet-like way?
Preferably without using code-mode :D

I cant think of any >.<

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