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Extension Ideas / Re: Nuggeta Extension: for multiplayer online games, Leaderboard, Chat and Inventory
« on: September 05, 2014, 05:23:49 am »
Thank you. I assumed the connect to be synchronous, while it turns out to be asynchronous.
So I experimented a bit and found out I can actually check for a result while creating - I just have to wait long enough for the connect to complete. This works better in establishing a proper flow than in the alway blocks.
So I experimented a bit and found out I can actually check for a result while creating - I just have to wait long enough for the connect to complete. This works better in establishing a proper flow than in the alway blocks.