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Messages - Miguell

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Ask a Question / Player getting stuck behind code-generated tiles
« on: August 04, 2021, 05:05:31 am »
Hello, I have a problem where my player character, when running across a straight row of tiles created by the code I have written, get's stuck behind "invisible walls" at the edges of the tiles. This also happen when sliding off a column of code-generated tiles.
This does not happen with tiles I have put into the scene in the scene-editor.  I assume this is because the scene automatically gives a single collision box for the pre-arranged tiles, but the code-generated ones have imperfect collision boxes, leading to the player getting stuck?
I have tried dozens of solutions, none of them have worked. Is there a solution to this at all or do I need to move onto another platform?

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