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Messages - 1MrPaul1

Pages: 1 2 3 ... 61
1
Game Art / Re: How to draw characters in vector
« on: May 23, 2020, 01:09:34 am »
Thank you Liberado
The first tool, "Mischief", that was for sketching, is really amazing and free, it allows to draw in vector like in raster on infinity canvas. But sadly one evil corporation bought it and kill a year ago, so, you can find this app only on torrents now

2
Game Art / Re: How to draw characters in vector
« on: May 22, 2020, 03:40:12 am »
<a href="https://www.youtube.com/v//omuh4iJNoHU" target="_blank" class="new_win">https://www.youtube.com/v//omuh4iJNoHU</a>
The second video from the series. Now in HD and with showing how to make sketches, animate. Also, showed how it looks in the final game

3
Game Art / Re: How to draw characters in vector
« on: May 17, 2020, 07:31:07 am »
This is true. If to be honest I did the video for Instagram and it looks bad on desktop youtube, but I will make the next video for desktop.
Thank you for the suggestion

4
Game Art / How to draw characters in vector
« on: May 17, 2020, 02:17:46 am »
Hi, started the lessons about how to draw vector characters like this



<a href="https://www.youtube.com/v//XVmqu-ePlc0" target="_blank" class="new_win">https://www.youtube.com/v//XVmqu-ePlc0</a>

let me know if you have any questions or suggestions

5
Hi, didn't checked the forum for a long time. ANd realized that you re changed the name, and if to be honest, the old name was better

6
iPhone / iPad / Android / Re: uAntiVirus
« on: April 16, 2020, 02:43:00 am »
I thought i checked the grammar haha. the native speaker did it, but....
This is mobile game, from start it was for android but i did html5 port also, so it is for any platform now
thanks!

7
iPhone / iPad / Android / Re: uAntiVirus
« on: March 31, 2020, 10:28:02 pm »
Hi
made HTML5 port
https://ru.y8.com/games/uAntiVirus
the html5 export become very good, and the game works well even on mobile browser

8
Ask a Question / Re: Laggy motion at 60 FPS
« on: March 24, 2020, 07:47:53 am »
You can try this plugin for smooth motion
http://community.stencyl.com/index.php/topic,26967.0.html
not sure is it working or not with the newest stencyl version

9
Ask a Question / Re: How to update java sdk on windows?
« on: March 24, 2020, 07:24:44 am »
yeah, i did it, but app still do not saw the path
i was need to restart the windows as i understood

10
Ask a Question / How to update java sdk on windows?
« on: March 23, 2020, 07:00:55 am »
Downloaded java 8 dev kit, installed but do not know how to set up path inside stencyl

11
Ask a Question / Re: weird bugs after upgrading of the game
« on: March 22, 2020, 10:12:08 pm »
update, i found where is the problem, i deleted some actors after 0.2 sec after press, it worked before but makes errors now. not sure why i was need to delete this actors, just do not dleting them now and errors not happen.
Thank you Guys, will need to fix all elements with lists now than will see if other parts of the game will work.

12
Ask a Question / Re: weird bugs after upgrading of the game
« on: March 22, 2020, 01:36:48 pm »
Oh, yeah, it was the same attribute name and error line but in the other behavior
but i still have errors, in the different place now

13
Ask a Question / Re: weird bugs after upgrading of the game
« on: March 22, 2020, 12:44:01 pm »
just null object reference, but im just trying to clear the list attribute

You can't clear a null list. Emptying a list, with regards to that block, is like taking the garbage can out to empty it... but in this case, the can isn't even there.

A list attribute that has to default value set will be null, rather than an empty list. There are three easy ways to fix this:

1. Give the list attribute some default contents.
2. In 'on created', set the list attribute to 'create new list'
3. Put the 'empty Words' block in an if wrapper: if Words has value...
do the same for TextList

If I remember correctly, at one point list attributes defaulted to empty lists, rather than null. Some time this was changed. Your game must predate that change.

I did everything as you suggested. the error changed but the game still freezes in the same place

14
Ask a Question / Re: weird bugs after upgrading of the game
« on: March 22, 2020, 12:13:05 pm »
jar:file:/C:/Program%20Files/Stencyl/sw.jar!/res/logview4j/images/info.gif   false   INFO   1584904310106004998   stencyl.sw.util.platform.Flash   [Flash] ApplicationMain#uncaughtErrorHandler(298): TypeError: Error #1009: Cannot access a property or method of a null object reference.
jar:file:/C:/Program%20Files/Stencyl/sw.jar!/res/logview4j/images/info.gif   false   INFO   1584904306026004995   stencyl.sw.util.platform.Flash   [Flash] com.stencyl.Engine#switchScene(1895): Switching to scene 28
jar:file:/C:/Program%20Files/Stencyl/sw.jar!/res/logview4j/images/info.gif   false   INFO   1584904309586004997   stencyl.sw.util.platform.Flash   [Flash] com.stencyl.Engine#switchScene(1895): Switching to scene 29
jar:file:/C:/Program%20Files/Stencyl/sw.jar!/res/logview4j/images/info.gif   false   INFO   1584904303970004978   stencyl.sw.util.platform.Flash   [Flash] com.stencyl.utils.ToolsetInterface#cancelConnection(60): Couldn't establish gci connection.
jar:file:/C:/Program%20Files/Stencyl/sw.jar!/res/logview4j/images/info.gif   false   INFO   1584904298831004975   stencyl.sw.util.platform.Flash   [Flash] com.stencyl.utils.ToolsetInterface#new(46): GCI attempting to connect to toolset @localhost:64869
jar:file:/C:/Program%20Files/Stencyl/sw.jar!/res/logview4j/images/info.gif   false   INFO   1584904306526004996   stencyl.sw.util.platform.Flash   [Flash] scripts.ActorEvents_1187#init(96): scene reload falce


just null object reference, but im just trying to clear the list attribute


In the html5 console i can see little more info

Design_606_606_WelcomeScene.hx:93 Uncaught TypeError: Cannot set property 'length' of null
    at scripts_Design_$606_$606_$WelcomeScene._customEvent_SHOWBUBBLE (Design_606_606_WelcomeScene.hx:93)
    at com_stencyl_behavior_BehaviorManager.call2 (BehaviorManager.hx:245)
    at com_stencyl_Engine.say (Engine.hx:3385)
    at Function.com_stencyl_behavior_Script.sayToScene (Script.hx:1190)
    at com_stencyl_behavior_TimedTask.toExecute (Design_606_606_WelcomeScene.hx:187)
    at com_stencyl_behavior_TimedTask.update (TimedTask.hx:48)
    at com_stencyl_Engine.update (Engine.hx:2574)
    at com_stencyl_Engine.postUpdate (Engine.hx:2836)
    at com_stencyl_Engine.onUpdate (Engine.hx:2828)
    at openfl_display_Stage.__dispatchEvent (EventDispatcher.hx:402)

15
Ask a Question / Re: weird bugs after upgrading of the game
« on: March 22, 2020, 10:44:40 am »
this is the line of the error       Utils.clear(_Words);

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