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Messages - deatherr1

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1
I've been away from Stencyl for a while and updated to the newest version 3.3.1 and download kits and games of Stencylforge. Right now there is no way to know if it will work and what version of Stencyl it was made in apart from the submission date. If a new user were to use Stencylforge and download kits and 90% have errors they will think Stencyl is a bad program. Stencyl kits and games uploaded to the forge should have the version number they were made in attached. Also Stencyl kits and games made with older version that are likely to not work with the new Stencyl version should be put in a legacy games section and legacy kits section with a tab to choose to look for games/kits by version of Stencyl.

Having the main forge page crowded with games/kits for previous versions makes Stencyl look bad and the user frustrated. Imagine if you had the newest smartphone and you download 10 games and 9 gives you errors and only 1 works properly.

Thank you for reading my suggestion

2
News / Re: Stencyl 3.0 - Design Once. Play Anywhere.
« on: July 03, 2012, 01:31:07 am »
How long to stencyl 3.0 or even a beta because I can't decide wither to start making my new game or not.

3
Archives / Design Mode Interaction with Tiles
« on: January 22, 2012, 01:00:41 am »
Design Mode Interaction with Tiles. Exactly as the title says it would be nice to have basic interaction with tiles it design mode, seeing as ios dosen't support code mode behaviours it would also be good for ios games. Basic interaction like destroying tiles ,creating tiles and getting the loaction of tiles.

4
Windows / Mac / Flash / HTML5 / Re: Fight Fighter
« on: January 21, 2012, 11:52:02 pm »
Any chance you could make a kit of this? Or even just a cut down version for StencylForge?

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Windows / Mac / Flash / HTML5 / Re: Blite
« on: January 03, 2012, 08:09:39 am »
Damn you stole my idea D: lol I made a game with the same concept when stencyl was in beta but I stopped making it. Anyone nice so far just needs some sounds and music. Anyway yeah a restart button should be added not on screen but something easy to press near the keys you're using. Also you should add customisable controlls for I don't like to use up to jump plus on on a laptop with small directional buttons

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Ask a Question / Re: Any Ideas on How to Make a Minimap
« on: January 03, 2012, 07:47:24 am »
Thanks Alot :D

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Ask a Question / Re: Any Ideas on How to Make a Minimap
« on: January 03, 2012, 04:12:26 am »
Thanks alot but do you think you could make one that displays tiles too because I dont want to switch my tiles to actors.

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Ask a Question / Re: Any Ideas on How to Make a Minimap
« on: January 03, 2012, 03:28:53 am »
Yeah but I need help I've never used for each member of group or listing so I need help also I have't used any api stuff like tiles before. Also if you put any stuff from the drawing tab the for each group/type wont go into the always block or any of the 3 main blocks in scene behaviours so how do I make it if you can't do that?

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Ask a Question / Re: Any Ideas on How to Make a Minimap
« on: January 03, 2012, 03:16:39 am »
Yes but I need a detailed minimap that displays tiles and also displays newly spawned actors for enemys. It needs to display unlimitid actors and display newly spawned actors.

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Ask a Question / Any Ideas on How to Make a Minimap
« on: January 03, 2012, 03:03:52 am »
Anyone have any ideas on how to make a Minimap that displays tiles and actors.

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Old Bugs (1.x/2.x) / Re: Might be a bug or not.
« on: December 29, 2011, 10:23:10 pm »
Thanks just added stop blocks and it fixed it.

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Old Bugs (1.x/2.x) / Might be a bug or not.
« on: December 29, 2011, 05:27:15 am »
This behaviour dosen't work I posted a thread here: http://community.stencyl.com/index.php/topic,5881.0.html

It may be a bug with attribues.
If anyone asks the attributes are animation attributes
I uploaded it as Turn Self to the forge.
Check the thread link above to.
As of right now im pretty sure this behaviour should work but it dosen't


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Ask a Question / Re: Why Dosen't This Behaviour Work
« on: December 27, 2011, 08:18:14 pm »
I've uploaded it as turn self to the forge.
See if you can find a way to get it to work.

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Ask a Question / Re: Why Dosen't This Behaviour Work
« on: December 27, 2011, 06:04:07 pm »
So any Ideas on why it dosen't work?

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Ask a Question / Re: Why Dosen't This Behaviour Work
« on: December 27, 2011, 03:58:15 am »
I tried what you said it still dosen't work.
Do you want me to upload the behaviour to forge?
Note: You see the print blocks I added my behaviour constantly goes 1,2  1,2  1,2 and goes on forever like that
Edit:It seems to do 1,2 at the same time when it should'nt unless the print block works differently.

I split it again so it would fit on screen:


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