Bug Issue: Build 10126 External Code editor doesn't save


Pages: 1

yoplalala

  • Subscriber - Stencyl Studio
  • *
January 02, 2019, 07:58:53 am
When you compile, you have an error, you click on the error, the external editor opens, you modify it and save the file. But it doesn't save the original file. So you compile and it does the same error.


Justin

  • Master Stencyler
  • *
January 03, 2019, 06:52:13 am
I think there are a couple files that it can't open the original for. I'm guessing you ran into one of them. Off the top of my head, ApplicationMain.hx is one of them. Any design mode or code behavior errors should open the source.
« Last Edit: January 03, 2019, 06:52:31 am by Justin »


yoplalala

  • Subscriber - Stencyl Studio
  • *
May 19, 2020, 11:58:47 am
In fact, when it is code that you've created in Stencyl and not from an extension, it opens the file in the stencyl generated folder and not the game one. ( Still the case in build 10522)


Issue updated by Justin - June 03, 2020, 02:18:18 am
  • Tags added: 4.0.3


Justin

  • Master Stencyler
  • *
June 04, 2020, 05:22:35 am
Ah, I see. This is for code mode and freeform behaviors.

I've modified the behavior in b10550 to open the built-in code editor and jump to the appropriate line. This will be available in public release 4.0.3.
  • Issue Assigned from (none) to Justin
  • Status changed from New to Resolved
« Last Edit: June 04, 2020, 05:23:26 am by Justin »


Pages: 1

Details

  • Reported
    January 02, 2019, 07:58:53 am
  • Updated
    June 04, 2020, 05:22:35 am

  • View Status
    Public
  • Type
    Bug
  • Status
    Resolved
  • Priority
    Normal
  • Version
    3.5.0 beta 1
  • Fixed in
    (none)
  • Assigned to
    Justin
  • Category
    (none)

Tags