Bug Issue: Moving Text's Origin Point Always Defaults to Actor's When Used in Actor


Pages: 1

Mineat

  • Level 3 Stencyler
March 02, 2019, 08:38:35 pm
I set the text to move with the actor using the default drawing blocks in an actor's behavior and it just changes its drawing origin point back to the actor's when moving.


rob1221

  • Master Stencyler
  • *
March 03, 2019, 05:10:41 am
I'm not entirely sure what this means.  Could you attach a sample project?
After seeing the screenshot on Discord this does not appear to be a bug.  Drawing at 0,0 solves your problem, yes?
  • Status changed from New to Need Info
« Last Edit: March 03, 2019, 05:19:34 am by rob1221 »


Mineat

  • Level 3 Stencyler
March 03, 2019, 02:16:21 pm
The origin point of the actor had to be set at the center in the Actor Designer for that to work. That is strange, as setting the point to the top left of the actor puts the text's origin point to be at the top left of the screen.


Issue updated by rob1221 - March 03, 2019, 02:59:39 pm
  • Status changed from Need Info to Confirmed


rob1221

  • Master Stencyler
  • *
March 04, 2019, 07:45:23 am
Fixed in b10309.  This problem only happened with simple physics actors that had top-left origin points which is why it did not occur in your sample game.
  • Status changed from Confirmed to Resolved
  • Issue Assigned from (none) to rob1221


Issue updated by Justin - December 12, 2019, 04:40:30 pm
  • Tags added: 4.0.2


Pages: 1

Details

  • Reported
    March 02, 2019, 08:38:35 pm
  • Updated
    December 12, 2019, 04:40:30 pm

  • View Status
    Public
  • Type
    Bug
  • Status
    Resolved
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    rob1221
  • Category
    Engine

Tags