Bug Issue: Stencyl games incompatible with G-Sync enabled displays


Pages: 1

ichimitch

  • Level 1 Stencyler
February 11, 2020, 05:41:44 am
When testing on a G-Sync enabled display (with Stencyl 4.0.2 b10468) I discovered games stutter/lag once full-screen is enabled (by default G-sync isn't enabled for any windowed applications).

I disabled G-Sync in the system wide settings in Nvidia Control Panel then ran another test build in full-screen. No stutter. Thus Confirmed that Stencyl games are not compatible with G-Sync.

Changing a system setting in order to play a game may not seem a big deal to a forum populated by people tring to develop games, but in the words of my girlfriend: "That's a bit shit." That's bound to also be the response in the negative Steam user reviews by those who aren't very competent with their OS and aren't aware they just need to disable G-Sync to remedy the performance issues. Until this issue is resolved I'd suggest that anyone who has published their game to Steam add information/disclaimer to their store page noting G-Sync incompatibility.
« Last Edit: February 11, 2020, 11:26:46 am by ichimitch »


Issue updated by ichimitch - February 11, 2020, 06:32:18 am
  • Category changed from Compiling/Testing Games to Engine


Issue updated by Justin - June 03, 2020, 01:20:08 am
  • Tags added: performance


Pages: 1

Details

  • Reported
    February 11, 2020, 05:41:44 am
  • Updated
    June 03, 2020, 01:20:08 am

  • View Status
    Public
  • Type
    Bug
  • Status
    New
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    (none)
  • Category
    Engine

Tags