Bug Issue: Scale changes since upgrade


Pages: 1

rbuckley25

  • Subscriber - Stencyl Indie
  • *
April 19, 2020, 09:29:18 pm
Just updated macOS to Catalina and Stencyl build 10468.  Updated to xcode 11 at this same time. My game (a desktop game being tested on mac) that has a resolution of 1280x800 at 1x scale is now scaled down to about half the size with the game down in the left lower corner with the rest of the screen just black.  I've experimented with changing scales and game sizes but can't quite figure out what changed.  Thoughts?
« Last Edit: April 20, 2020, 04:34:27 am by rbuckley25 »


rbuckley25

  • Subscriber - Stencyl Indie
  • *
April 20, 2020, 07:57:26 pm
I figured out the general issue, will have to leave it to those smarter than me to pinpoint the specifics.  It seems to be an xcode issue.  I deleted xcode 11 and installed xcode 10 and it eventually worked.  I say eventually because running the game with xcode 11 installed seems to altered the game enough to where it crashes during compiling once I switched back to xcode 10.  However, I imported a backup version of my game from a few days ago (before I decided to go on this whole upgrade kick) and it ran normally.

For references I have an early 2015 macbook pro (retina, 13-inch) so it's a relatively older machine - about as old as you can get and still run macOS Catalina.
« Last Edit: April 21, 2020, 06:01:13 am by rbuckley25 »


Issue updated by Justin - June 03, 2020, 02:10:09 am
  • Tags added: 4.0.3


Issue updated by Justin - June 09, 2020, 09:51:51 pm
  • Tags added: mac


Justin

  • Master Stencyler
  • *
July 01, 2020, 11:54:54 pm


Justin

  • Master Stencyler
  • *
July 02, 2020, 12:29:44 am
Looks like this requires an update to some third-party code, so I'm pushing it back.
  • Tags added: 4.0.4
  • Tags removed: 4.0.3


FMStudioGameDev

  • Level 3 Stencyler
July 27, 2020, 10:06:01 am
If this can be of any help, I can confirm the issue is related to XCode.
I've installed both version on my Mac and if I build with XCode 10.3 the screen is correct, while if switching to the most recent  XCode (11.6) the bug happens (game is only at the bottom-left portion of the screen/window).


Justin

  • Master Stencyler
  • *
September 02, 2020, 09:44:22 pm
Fixed in private build 10610.
  • Issue Assigned from (none) to Justin
  • Status changed from New to Resolved


Pages: 1

Details

  • Reported
    April 19, 2020, 09:29:18 pm
  • Updated
    September 02, 2020, 09:44:22 pm

  • View Status
    Public
  • Type
    Bug
  • Status
    Resolved
  • Priority
    Normal
  • Version
    (none)
  • Fixed in
    (none)
  • Assigned to
    Justin
  • Category
    Game Scaling

Tags