Cannot add listener.... to null actor-when checking collision with spawned actor


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A situation/bug has arisen, which has been presented clearly after some discussion by SadiQ in the quote below:

I believe he's referring to this bug:
Create a scene behavior and inside it create an actor after a certain amount of time, but put an event that checks for collisions using the attribute for that actor. In the latest beta I get a  Cannot add listener function to null actor.

I hope its alright with Sadiq that I post his quote, but since he managed to replicate the issue and is more savy with Stencyl, quoting him instead for me having to replicate the problem once again made more sense.


« Last Edit: August 15, 2014, 01:00:45 pm by Jayko »