Hi! I'm primarily an arts student but for our brief this term we need to place our artwork within a game engine. I chose Stencyl because the preset behaviours are great and it generally means I don't need to configure too many behaviours alongside completing my actual work brief.
The preset behaviours with the Jump and Run set are great. I only have one issue -- if my actor walks off of a platform (without jumping) or hits another platform (in the middle of his first jump), he then can't double jump. This makes recovery and precision kind of irritating, as my intended levels have been designed by another and are full of small platforms and closely placed tiles.
I'm assuming that something needs to be placed about an 'is falling?' condition in the air jumping behaviour, but I don't know enough about the program to really take a proper stab at it. Could anyone provide a bit of help?
I'm using the Jump and Run behaviour set, with no modifications. Thank you!
EDIT: Renamed the behaviour set, made a mistake. Sorry! To clarify, this is still unsolved.
