Jubiloo, assuming you're using 2.2, I think that in your case it will be a little more difficult, because of the specific way that equality is checked in the flash engine.
Stencyl uses Script.sameAs() to check for equality, which immediately returns false if either of the values is null or undefined. Instead you could try the following in a code block:
_YourArrayName[0] != null
If you use that as the boolean in your if statement, it will only pass through if the first element (index 0) of "Your Array Name" is defined.
Actually... upon second thought, you could just compare the value against itself. If Stencyl equality check returns false, then at least one of the values must have been null.
if <[get item # [0] from [Your List] = [get item # [0] from [Your List]>
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