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Stencyl Jam 14 / Re: Stencyl Jam #14 - $1,000 in prizes - Ends March 28th
« on: March 03, 2014, 05:18:46 pm »
I'm working on something, I've had the concept in my mind for a while Super excited!
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Looks neat from a stylistic stand-point, but it's much, much too cluttered for a game, and there's not much pixel-refinement going on, which I suspect is what people meant by 'unfinished'.Oh its the lack of visible pixel refinement that makes it look unfinished!! X)
I see a lot of jaggies, out-of-place AA, and muddy outlines. However, I guess the outlines are intentional. I mean, it looks good, but if you wanted it to be more pixel-oriented I'd try to work at a smaller resolution so that the pixels become more important, and it would also, I imagine, be easier to animate the character's movements and whatnot.
Well, I'm not complaining. However, like Stratesto said, it does look a little cluttered. And I like how you used so little of colors. It's better than mine, anyways. <3
IMO, the tree bark should be tinted blue so that they blend in with the background, because they "pop" just as much as the sprites do which makes it look too cluttered. Usually it's a good idea to keep the background and foreground separate colours so it's really easy to read while playing.
Other than than, it looks really nice! I like the outlines especially. I would also like to see it as a real game.